iirc someone once guessed Niregi around here... The genga for ~0:09 looks like his work though this section in the gengashuu is just a mess of different handwriting
the cut at ~0:04 has his smears
The stuff on post #205016 matches his handwriting too imo
 
I don't know how I didn't notice before but this is 100% Sugiura's work
 
Based on how the credits are formatted, this should be Kumi Nakajou's work with (imo) heavy Digimon AD from Shinozuka (this also means Asanuma would be the character AD). Presumably!
 
A question, the scene was originally a Layout by Josh Aguilar but in Castlevania most animators do not genga and a studio is commissioned to do the 2nd KA, how should the studio be credited with his name or with an Unknown ?
_Rojas_ said:
A question, the scene was originally a Layout by Josh Aguilar but in Castlevania most animators do not genga and a studio is commissioned to do the 2nd KA, how should the studio be credited with his name or with an Unknown ?
I believe a majority of castlevania animators do their own genga, or key animation. But in the case where 2nd KA is involved, we ususally don't credit it.
Shaymincar said:
I believe a majority of castlevania animators do their own genga, or key animation. But in the case where 2nd KA is involved, we ususally don't credit it.
Okay, but you're wrong in Castlevania there is not much genga in Castlevania there is very detailed layout but not much genga.

The director did an interview with one of the cleaning studios and said that hardly anyone did genga.
https://www.youtube.com/watch?v=iQUy5I8Ua34
_Rojas_ said:
A question, the scene was originally a Layout by Josh Aguilar but in Castlevania most animators do not genga and a studio is commissioned to do the 2nd KA, how should the studio be credited with his name or with an Unknown ?
I know this is 2 years after the fact, but this is in fact cleanup animation from Studio Nine Lives, so this is effectively douga. The other child post under the parent would be considered Josh's key animation, even if it received some corrections after the fact. If it was rough animation (layout equivalent) it would have been noticeably a lot rougher
 
This sequence is very special as it revisits a classic scene from the original short "Scavengers". Conceiving and storyboarding this new scene was pure joy. Joe Bennett and Charles Huettner gave me so much freedom, I can’t thank them enough for their trust.

The wonderful animation and layouts team treated this scene with so much care, I am blown away by the result. Huge thanks to my dear animation supervisor Arnaud Tribout and Axel Quinteiro, Louis Holmes, Kim Kyeongbae, Charles Badiller and José Luis Rosado for their delicate animation work. And last thanks to amazing supervising director Benjy Brooke and the bg layout + compositing department led by Charles Huettner
https://www.instagram.com/p/CywNMW4rvBC/
 
Date Oct 25, 2023 User ken Rating Safe Score 139
Oratsu said:
start - 0:42 ishibori
0:43 - end kojima
 
 
https://twitter.com/ASTORObreakman/status/1717202071127199953
ウマ娘4話ご視聴ありがとうございました!!
今回も原画として参加させて頂きました〜
ダイヤとクラちゃんの練習シーンと最後の崖登りシーンです
今回は個人的にも勉強回で沢山勉強させて頂きましたありがとうございました🙇
 
https://twitter.com/ASTORObreakman/status/1717202071127199953
ウマ娘4話ご視聴ありがとうございました!!
今回も原画として参加させて頂きました〜
ダイヤとクラちゃんの練習シーンと最後の崖登りシーンです
今回は個人的にも勉強回で沢山勉強させて頂きましたありがとうございました🙇
 
Date Jul 13, 2021 User YGP Rating Safe Score 5