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Interesting seeing the differences between Iwerks' Oswald cuts (which came out two months before Gaucho) and the Mickey cuts. The more elaborate acting shown here is very interesting to see, although I prefer the Oswald cut for its effective simplicity.
Michinori Chiba doesn't really have any history of anything this eccentric as of writing, but at the same time this is the most Studio Hercules looking scene ever so I wonder if someone like Fuminori Kizaki went NC.
Regardless, the credit order fits Chiba perfectly so he should be here in some capacity
Not actually sure whether to tag cgi or not - the initial transition of the crumpled paper and the end of the creatures' transformation use digital morphing, the falling paper airplanes appear to be textured 3D models, and the glowing debris at 0:39 and 0:52 use what very much looks like pre-rendered particle simulation. But it's also not too significant to tag... hmm
Edit: just saw that a Pokemon clip (post #233068) has similar significance wrt the background CGI usage, retagging
Considering he designed this car and was vehicle AD + KA for this one episode only, I think this is most likely just Sugiura's work. The only other notable scene with it isn't as strong and partially ignores his design.
MalorMEL
about 3 hours agoN4ssim
about 3 hours agoDruMzTV
about 5 hours agoDruMzTV
about 6 hours agoKanno, Kazuhiro Ono & Naoki Yoshibe among others are credited
PurpleGeth
about 12 hours agoRegardless, the credit order fits Chiba perfectly so he should be here in some capacity
MalorMEL
about 7 hours agoEdit: just saw that a Pokemon clip (post #233068) has similar significance wrt the background CGI usage, retagging
DruMzTV
about 7 hours agoDruMzTV
about 7 hours agoKamKKF
about 7 hours agodicarj18
about 4 years agoWTBorp
about 9 hours agoBah
about 9 hours ago