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Masami Goto, Yasushi Muraki, and several other great animators worked on this game. Will upload more stuff later. Too bad games in the 90s had really low resolutions. :(
pkoduah said: Does anyone know how the animators maintain consistency of all the complex forms when animating mecha?
I know this is a task for any animation, but it seems particularly a challenge for mecha animation.
From what I gather it's often down to the skill of the animator, especially at high levels like this. There are times when animators will be provided plastic model replecas to help with the process, but some animators can simply look at model sheets and can visualise the forms in their minds eye and animate from there.
Kraker2k
over 9 years agoosama a
over 9 years agoSato tweet about what he did in that episode
khwan
over 9 years agohttp://bbs.saraba1st.com/2b/thread-740819-1-1.html
SakugaDaichi
over 9 years agosakugaku
over 9 years agoponkts
over 9 years agoduckroll
over 9 years agosakugaku
over 9 years agoJanEstra
over 9 years agopkoduah
over 9 years agoI know this is a task for any animation, but it seems particularly a challenge for mecha animation.
Kraker2k
over 9 years agopaeses
over 9 years agopommegrant
over 9 years agopkoduah
over 9 years agosakugaku
over 9 years agoAnonBaiter
over 9 years ago