This post belongs to a parent post.
|
Please log in. To create a new account, enter the name and password you want to use.
If you supplied an email address when you signed up or added a email later, you can have your password reset.
|
MarcHendry
over 1 year agoHabarudo
over 1 year agoIts a bit hard to explain with writing, but if A1 and A2 are 6 frames apart, and there is a 3 frame inbetween between A1 and A2, the inbetween's 3 frames will be white on this video.
[A1 - - - inbetween - - - A2 - - -]
MarcHendry
over 1 year agoWhat I'm talking about is that the video quality is low and overexposed, so we may be missing lighter pencil lines
Marketani
over 1 year agoIf you look closely, you can see 他中割り(hoka nakawari) written on some of those 'partial drawings'/nakawari sankou, which essentially tells the inbetweener to 'inbetween the other parts' of the drawings since as the name suggests only some of the inbetween is actually being drawn.
Lastly just wanted to mention while key frames are also marked with a circle(like ①), partial drawings/nakawari sankous are also usually marked with triangles(△) and hiragana/katanaka letters are written inside(あいうえお・アイウエオ)instead of numbers, so its easier to differentiate them from key frames. Some people use decimal numbers instead of hiragana/katanaka symbols though
The reason the lines are faint/poor quality on the video is because these genga/key animation videos are made using something called a QuickTime Scanner(QTS for short) which essentially allows analog animators to quickly check their work in a video formatーmuch like how most digital drawing software have a timeline along with a playback feature so digital animators can watch test their work. Sadly its not really good at picking up specific lines though and that leads to stuff like this. This genga special video itself seems to have been from the original DVD release also and those were never known for being especially high bitrate encodes.
MarcHendry
over 1 year agoIt's usually less about the movement being hard for the inbetweener, and more that the animator has something specific they want to control, while the rest of the body is a more self-explanatory inbetween.
Although the jobs are a little different for us at cartoon saloon too, we don't have people whose entire job is inbetweening. Rough animators do almost every drawing, and anything that's missing is handled by cleanup.