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Asking this out of curiosity and because I'm crap at properly analyzing animation, what exactly defines a hisashi punch?
lolah said:
Asking this out of curiosity and because I'm crap at properly analyzing animation, what exactly defines a hisashi punch?
Haha, I asked this awhile ago on post #13161 and nobody answered. Would be great if someone wrote wikipages for tags like these.
My guess it's about effects and these "lingering" on impact (here on 2-3 seconds)
Xmax360 said:
Would be great if someone wrote wikipages for tags like these.
Yeah, I thought of asking about that too haha. I'd guess the japanese animation community has loads of other terminologies not very known to western enthusiasts like me who can't read japanese... I don't think they're exactly needed for inserting hundreds of new tags in sakugabooru, it's just that it would be nice to know more about them because it helps to understand what makes certain scenes look so good or work so well. I was also thinking about this after reading this post https://sakugabooru.com/post/show/6260, since I'd also see cube-like debris and more or less instantly think of yutapon cubes.

Xmax360 said:
My guess it's about effects and these "lingering" on impact (here on 2-3 seconds)
Yeah, I was also thinking it's about the hold of the fist on the impact surface and the following 'push' of the punch, but I can't tell if it also involves other elements like framing, timing, effects etc just from comparing the other tagged posts on the booru. I think this other post https://sakugabooru.com/post/show/11794 has some things in common with those tagged with Hisashi punch, but I'm an amateur so I don't really know haha.

Anyway, I don't mean to be anal with nomenclatures and tagging or whatever, I'm just sincerely interested in learning more!
Every instance seems to be "Punched so hard it becomes pencil/chalk/charcoal/brush lines" Like how Luffy Punched the Baron Omatsuri which is the namesake for the punch.
This really reminds me of something but I don’t know what