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pkoduah
about 9 years agoThey seem to do a lot of stuff on 3's, with the odd 4s for slow actions, the odd 2s for quick actions, very rarely on 1s for superfast movement.
AnonBaiter
about 9 years agopkoduah
about 9 years agoBut Ghibli seems choppier than other big name anime movies. I'm thinking Akira, Ghost in the Shell, Metropolis, Memories etc. Could be wrong, but they seem choppier. I was shocked going through Princess Monoke when I saw they had a walk cycle on 4s, it looked good though
sakugaku
about 9 years agoNaisora
about 9 years agoDisgaeamad
about 9 years agoHabarudo
about 9 years agoKraker2k
about 9 years agoClassical Disney animation was often drawn on 1s and 2s as they had the manpower and money to do so. Japanese Animation on the other hand is a varied ball park. Few anime productions use a strict rate, ones that do are often those that have some form of vision or financial backing behind it.
If anything, I think Japanese animation is generally defined by variable frame rates, where animators will increase and lower the rates according to what they are drawing.
pkoduah
about 9 years agoAnimating on 3s and 4s works better for slow movements and is more cost effective, but can look "choppy" when used on fast movements.
'Who Framed Roger Rabbit' is an example of film animated entirely on 1s and is fluid throughout.
http://sakuga.yshi.org/post/show/1749/animated-artist_unknown-western-who_framed_roger_r
P.S.
You might find this page helpful understanding animation more generally.
https://app.hiive.co.uk/swarms/animation-tips-tricks/111/#/
Naisora
about 9 years agopkoduah
about 9 years agoTrisection
about 9 years agoHere's an interesting example.
http://sakuga.yshi.org/post/show/514
You'll notice that the head only has around two unique drawings for that cut. I'm guessing Iso wanted to put the focus on the loading and firing of the gun. A problem though is that in any given scene viewers will tend to look at a characters face first if it's visible.
Anyway, I think this example is closer to what "full limited" means as opposed to the "drawing every frame" definition.
Naisora
about 9 years agolovcrimson
about 9 years agosakugaku
about 9 years agoIt would be out of character if he showed reactions to the gunfire.
That guy is a professional, he is used to it.
I don't think he would be able to aim if his head was moving.
When the nurse was firing the gun she went nuts because she never did that before.
http://sakuga.yshi.org/post/show/8369/animated-blood-_the_last_vampire-character_acting-
geso
about 9 years agoAnonBaiter
about 9 years agoSeriously guys.
Casshan
about 9 years agoAnihunter
about 9 years agoDoesn't help that the designs look, for the most part, ungainly to work with. And besides, bad animation knows no frame rate. Doesn't matter if it's on 1s or on 3s, timing's everything. Mess that up and it looks horrible.
pkoduah
about 9 years agoThey usually just animate the keys leaving instructions for the inbetweens such as in the genga.
http://sakuga.yshi.org/post/show/12549/animated-fighting-genga-hiroyuki_yamashita-naruto-
Anyway I guess some folks getting tired of this discussion, so happy to let it rest, but thought I'd just make that last point.
Have a good weekend.
AnonBaiter
about 9 years agoPurpleGeth
over 2 years ago0:13 - 0:16: Atsushi Tamura