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Date Oct 19, 2023UserkenRating QuestionableScore0Hidden1
I couldn't remember for the life of me if Itadori did use a black flash in the manga during this fight and I got really fooled by 0:04 being similarly boarded to how they did it during the one Nobara and Itadori did.
MagnusArtifex said: I couldn't remember for the life of me if Itadori did use a black flash in the manga during this fight and I got really fooled by 0:04 being similarly boarded to how they did it during the one Nobara and Itadori did.
Itadori didn't use Black Flash here (Although, he should have :( ).
Juny did the cut of Yuji's punch that's intercut with DoctorBean's Choso from 0:04 - 0:09. Once the screen is black it's all DoctorBean. Juny's cut was corrected by Yosuke Yajima as CAD (the hair was slightly touched, but everything else is pretty much redrawn).
lighthalzen said: Can someone remind me what the circled numbers and triangled number mean? Triangle = key frame ? Circle = inbetween ? And number without symbol around ?
Xaryen said: generally speaking letter(layer) + number, one or both optionally circled: genga/keyframe
letter(layer) + number(sometimes with decimals), triangle: nakawari - rough drawing as a reference for the tweens
just number, circled: douga/inbetweens(including cleaned up keyframes)
Saint Seiya The Lost Canvas is fantastic, incredible character designs by Yūko Iwasa & it's probably her best work ever, meticulous animation (very attentive to every detail) without never giving up with its ambition, add this to excellent direction & storyboard composed of genius camera work we end up getting such an animation sequence like this.
The animation is phenomenal but the texturing and rendering of the dragons lookd so weird in comparison, we can see that tanjiro is holding onto nothing in cut 1
Here we see a bad texture mapping and bad rendering CGI dragon example. Also The vfx artst here couldn't animate 3d model properly and in some scenes lighting looks unfinished. However, If I am not wrong, this guy also did some cgi dragon scenes in Tales of Zestiria The X which was pretty done there. So that means, They had less time to prepare those cgi models
Mertcan said: Here we see a bad texture mapping and bad rendering CGI dragon example. Also The vfx artst here couldn't animate 3d model properly and in some scenes lighting looks unfinished. However, If I am not wrong, this guy also did some cgi dragon scenes in Tales of Zestiria The X which was pretty done there. So that means, They had less time to prepare those cgi models
"Here we see...". Well, I don't see anything. Tbh, those are all just empty statements without any reasoning, making it a glorified "CG bad", therefore I can simply disagree with It. And the second part is just nonsense, not only because of the "this guy" part but also because ToZX was their 2nd tightest production because of God Eater's delays, so your guess makes no sense.
Gibson
6 months agoMagnusArtifex
6 months agoGibson
6 months agoMuddyYoshi
6 months agogestureflow
6 months agoJosuetopanime
6 months agountai
6 months agoBurstRiot
6 months agopaeses
about 8 years agoCasshan
about 8 years agoYumeko
6 months agoMaxine
6 months agoMaxine
6 months agoBurstRiot
6 months agoHello123
over 1 year agoRojas
about 1 year agoThe old post still exists, and it's credited to Toshiharu Sugie, turns out it wasn't Sugie?
PurpleGeth
about 1 year agothe scene is likely Sugie's with heavy corrections from Takahiro Kagami
Yumeko
6 months agoBurstRiot
6 months agoMymanjohan2
11 months agoRyukoProp
11 months agoRishab
9 months agoMertcan
8 months agoKarnox
7 months agoN4ssim
6 months ago